Oblivion is a larger game compared to the latest 3 main entries, allowing players to explore the province of Cyrodil. At 41 kilometers, this game has a massive landscape for players to explore. Like other Bethesda games, major towns and dungeons keep players busy while exploring.
This size gets even larger when the Shivering Isles is considered—a unique zoned that is roughly 10 kilometers in size. When all of Oblivion's content is accounted for, it is one of the largest games Bethesda has made in recent memory. Unfortunately, no one truly knows how large ESO is. Not only is it difficult to measure since each region is instanced, but new zones are frequently added in major expansions. However, the developers of the game commented before launch that Cyrodil is around kilometers while most regions are around 10 kilometers.
Adding every region together and assuming the major expansion zones are around kilometers, the map of ESO is around kilometers. This dwarfs the size of the past three main Elder Scrolls games combined! It is the largest Elder Scrolls game ever made that didn't utilize procedural generation for its landscapes. According to Bethesda, Arena is over 9 million kilometers large. Not only have developers lied about the size of their games, but this is impossible to prove.
Players have tried walking from one town to another to measure distance, but the game seems to loop the same terrain infinitely when the player walks too far from a town. Skyrim is the fifth installment in the Elder Scrolls series and received critical acclaim upon release. At only 16 square miles, Oblivion is showing signs of its age as it was released in , and games have become a lot bigger and better since then.
But, at the time, it was easily one of the biggest open-world maps in video game history, and it still clocks in at number twenty-four on our list.
Oblivion was a commercial and industrial success, selling 1. Breath Of The Wild is an action-adventure game developed and published by Nintendo. The game is famous for packing in a massive amount of content into its 22 square mile map. Breath Of The Wild received critical acclaim upon release for its attention to detail and open-world gameplay. Far Cry 2 is a first-person shooter that was developed by Ubisoft Montreal and published by Ubisoft.
The 31 square miles of terrain is stunning and offers players an inspiring environment to explore. Far Cry 2 received a positive reception upon release and went on to sell nearly 3 million copies by January Released worldwide on November 10, , Fallout 4 is the fourth main title in the Fallout series.
The game is set in a post-apocalyptic open-world environment, and players can roam around as they see fit. There are many unique and varied areas to patrol in the game, and the maps certainly pack a punch. Developed by bio-ware and published by Electronic Arts, Dragon Age: Inquisition has the twentieth biggest open-world map in video game history. Without a doubt, it delivers in terms of map size and scale, giving players a lovely 45 square miles of unexplored terrain to explore as they please.
The game can be played from either a first-person or third-person perspective and allows up to 30 players to engage in a variety of cooperative and competitive game modes. Assassins Creed IV: Black Flag is an action-adventure video game that was released on multiple platforms in October The game contains a whopping 55 square miles of open-world environment to explore, and the possibilities for exploration are almost endless. Black Flag received positive reviews upon release and was listed as one of the best selling games of It has 82 square miles of expansive terrain to explore, plus additional two-game expansions for you to lose yourself in.
Wild Hunt received numerous game of the year awards and was cited as one of the greatest video games ever made. Coming in at number fifteen is the Xenoblade Chronicles, with an impressive 95 square miles of terrain. These science fiction action role-playing games, developed by Monolith Soft and published by Nintendo, were released on the Nintendo Wii in But as for substance? It doesn't touch the likes of even Morrowind , the smallest of the series. As Bethesda , Hello Games, and plenty of other teams have realized — bigger doesn't always mean better.
A bit of musical expatriate, Andrew studied trumpet performance in college before drifting towards his love for creative writing and video games. When not hunched over a keyboard furiously typing, you'd likely find him engulfed in anime or Apex — avoiding the sun entirely. Comment from discussion SamanthaSaysTV's comment from discussion "Which elder scrolls game had the bigger map?
Daggerfall or Arena? As previously stated, this game was intended to have an expansion in Battlespire, but that ended up becoming its own game. It's in constant development and expansions are frequently being rolled out for it. However, it's also worth mentioning that the game is being meticulously designed, unlike Daggerfall. Elder Scrolls Online doesn't use procedural generation to build its world.
Everything was designed as it is by the developers. The game is sectioned off into zones, so it isn't a continuous world in the way that Daggerfall, Skyrim, and the rest of the Elder Scrolls games are.
That said, all of the current zones together measure up to about km in size, so it does exceed the size of Daggerfall. The game map is made up of the entire continent of Tamriel, upon which every other Elder Scrolls game takes place.
The game was initially intended to be an arena fighter, as the name suggests. However, it turned into an RPG over the course of development.
The player is nominally supposed to be able to explore the entire continent.
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