Who is decimus void stalker




















Although the latter would need some better explaining. With the whole timeline thing, two things: One, just how long is the standard Imperial year? Is it one Terran year? Or is it longer or shorter? That would explain the age issue if Decimus is the child. The other reason would be the warp.

It threw them into the past and Variel found them by accident. That sort of stuff. I really loved the flashbacks to the fall of Tsalgualsa.

The biggest things I didn't like about it were Xarl dying so early and the way Uzas died. Those two were my favorites although I think Xarl would be my top one. The sarcastic son of a gun. Spoiler I actually liked that they killed of Xarl so early sad as it was , because it really set the tone of the novel, that they were turning to fight, rather than constantly running, and that fighting has consequences.

They only survived so long because they ran from every fair fight they got into, and while, ideologically, fighting gave the warband purpose again, it's simply not playing to their strengths. I really like how the fight was done though, it really gave Xarl his chance to shine. The unveiling of the Terminator armour was another awesome moment. I'd forgotten that they'd "recovered" that armour, so finally seeing it put into use was a nice surprise.

Index of Inspiration Friday entries here. Or am I misinterpreting how the name was used here? Spoiler The first was Xarls duel against the Genesis Champion. The encounter itself was well done, and props to A D-B for having the Imperial opponent be a very imposing and competent fighter.

However, what bothered me was that Xarl, while ending up at a disadvantage, then turns around the fight by slamming his unprotected head repeatedly into the opponent's helmet. How is it that he comes out of that exchange on top? The "thrust to the torso" to stop the standing opponent from making the final blow also seemed implausible to me.

That might be more believable if it is a human, having raised a sword, is being struck. But would it stop a Marine who has a second hearts in case the first one is punctured who has raised a thunderhammer from making the blow?

The last bit that rubbed me the wrong way about the duel was that Xarl at two points jokes about the "speeches" of the lyoalist, commenting how "the thirteenth Legion always gave the greatest battle sermons" where did that come from? Such comments seem extremely hypocritical when only a few pages earlier, when assaulting the helpless citizens of Tsagualsa, the Night Lords had frequently stopped to give little speeches themselves before making the killing blows.

My other issue was that special astropath death scream that took out several worlds. It felt a bit contrived to me why isn't Chaos doing that all the time , and I didn't really feel it was needed at all. To me, this book was about Talos making a symbolic stand at their long lost second homeworld, and about escaping from the aliens hinting him to prevent him from potentially playing an important part in the future. I finished it, and I liked it a lot. A worthy conclusion to the series.

Wasn't there supposed to be more? It was sooo refreshing to see protagonists mentioning the Codex Astartes as something of value. And I don't even mean the reminisced battle for Tsagualsa.

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Please note everything about this post is a spoiler. Now, before I say anything else, I was rather surprised at the ending. From past comments and interviews A D-B seemed to have planned six books with Talos in two trilogies. The revelation at the end that Talos hated the Legion for ultimately turning him into such a monster was also well done. First time I really felt sorry for Uzas and it was really a kick in the pants to find out that Cyrion was actually the killer and Uzas the scapegoat.

I think here A D-B does a good job of showing them as characters, but hammering in that these guys are ultimately scum. The scenes with the Genesis Chapter are very well done, but in a way they really feel like the worst part of the book.

The ending raises many questions I have. M41, the 13th Black Crusade takes place around the same date yet Decimus is already a fully grown Marine at that time for some reason. That and Lucoryphus is somehow alive when I thought he died earlier? Or is it just some form of identity that is inherited? They prey on their victims from the shadows, stalking the faithful of the False Imperium in their ultimate quest to destroy the Emperor.

But their dark crusade against the loyal Imperial forces continues, and they will leave a trail of blood and terror behind them as they seek the truth behind the death of their primarch, the feared Night Haunter. Ufthak Blackhawk and the green tide descend upon Hephaesto - an Adeptus Mechanicus forge world bristling with loot - only to find it already under siege by the notorious Freebooter Kaptin Badrukk. By: Mike Brooks. For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos.

Now, a mighty crusade seeks to return the sector to Imperial rule. By: Dan Abnett. On the battlefields of Aexe Cardinal, the stalwart forces of the Imperial Guard are locked in a deadly stalemate with the dark armies of Chaos. Colonel-Commissar Ibram Gaunt and his regiment, the Tanith First and Only, are thrown headlong into the living hell of trench warfare, where death by an unseen enemy is always just a moment away. The only chance for Gaunt and his lightly armed scouts to survive is to volunteer for a mission so dangerous that no one else dares accept it.

Before the being called the Emperor revealed himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence.

Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts - and people - of the galactic past.

Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. By: Robert Rath. Ezekyle Abaddon and his warlords strive to bind the newborn Black Legion together under threat of destruction. Now Khayon, as Abaddon's most-trusted assassin, is tasked with ending the threat of Thagus Daravek, the self-proclaimed Lord of Hosts - a rival to the Ezekyle's final fate.

Fighting the vile whispers of the Dark Gods within his mind, Abaddon turns a fevered gaze back to the Imperium, where his destiny awaits. Yet the Emperor's Champion and his Black Templars stand guard at the gates of Hell, and Sigismund has waited centuries to face Abaddon in battle.

It is the 31st millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium of Man hasstretched out across the galaxy. It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus.

Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers? After a long and distinguished career defending the Imperium from its many enemies, Commissar Cain is enjoying a well-deserved retirement on Perlia, teaching in a schola progenium. But when a Black Crusade threatens the sector, all able-bodied citizens must rise to the defence, including Cain and his cadets.

As the forces of Chaos overwhelm Perlia, can the wily commissar prove himself to be a real hero of the Imperium one last time? By: Sandy Mitchell. On an Imperial outpost world on the fringes of tau space, the renowned Commissar Ciaphas Cain and his fractious regiment of Valhallan Guard, newly created from the remnants of two devastated units, find themselves in the middle of a war.

As the Astra Militarum struggle to contain worldwide civil insurrection, can the wily Commissar Cain identify the real villain before the planet is lost to the Imperium forever? On Monthax, Colonel-Commissar Ibram Gaunt and his Tanith First-and-Only await the order to advance into the sweltering jungle and drive the alien eldar from the world. As battle approaches, Gaunt walks the lines, raising his men's spirits and remembering their most heroic deeds - and the tragedies that have dogged Gaunt's Ghosts from the day of their founding on lost Tanith.

The day that Gaunt became known as the Ghostmaker. The Cadian Gate is broken, and the Imperium is riven in two. The might of the Traitor Legions, kept shackled for millennia behind walls of iron and sorcery, has been unleashed on a darkening galaxy. By: Chris Wraight. Once again, reluctant hero Commissar Cain is catapulted into glory in the fourth instalment of this tremendously popular series.

Escaping from a disastrous space battle, the commissar and his malodorous sidekick Jurgen crash-land behind enemy lines. Even the sly Cain can't avoid a straight fight this time, as the only way out is to round up what few troops they can find and fight their way back to safety. Unfortunately, hundreds of thousands of barbaric alien orks stand in their way. On the world of Verghast, a grinding war between two hive cities - one loyal to the Imperium, the other fallen to the worship of the Dark Gods - is bolstered by the forces of the Astra Militarum, spearheaded by the Colonel-Commissar Gaunt and the Tanith First and Only.

But bitter rivalries and treachery threaten to derail the defence of Vervunhive, and it falls to Gaunt to take command of the Imperial forces and forge victory from an almost certain defeat.

On the ice world of Simia Orichalcae a spate of mysterious disappearances is causing unrest amongst the mine workers, and, as senior officer of the Astra Militarum, Commissar Ciaphas Cain is nominated to investigate. Unbeknownst to him, the planet is right in the path of a major ork incursion, and, as the savage greenskins attack, a malevolent evil begins to stir deep in the ice caves.

When Horus fell, his Sons fell with him. A broken Legion, beset by rivalries and hunted by their erstwhile allies, the former Luna Wolves have scattered across the tortured realm of the Eye of Terror. And of Abaddon, greatest of the Warmaster's followers, nothing has been heard for many years. Until now Legends abound of the glorious - or infamous - deeds of the emperor's sons.

Yet almost nothing is known of Alpharius, the most mysterious of them all, for the lord of the Alpha Legion is unparalleled in the art of obfuscation. Such are his gifts of secrecy and deceit that even his rediscovery has remained an enigma - until now.

Hunted by the aeldari, the Night Lords flee to the world where their Legion was broken. Stalked by an alien assassin, they are drawn into a battle they are destined to lose. Fan favourite characters - who also happen to be amongst the most monstrous killers in the galaxy - in a fight to the death against the aeldari, with the fate of the future on the line?

Yes please. The hunters have become the hunted. Their flight takes them to the carrion world of Tsagualsa, where their primarch died and their Legion was broken. You are holding the key to a significant piece of the legion's future. I am sending you away before the battle. Deltrian's ship is capable of warp flight.

You'll be going with him, as will your equipment and your work. The symbol of the Eighth Legion stared back at Talos with hollow eye sockets. I will fight and die with you, on that worthless little world. Not anymore.

Owe you? Is that how you see our brotherhood? A series of favours to be repaid? I owe you nothing. I will stand with you because we are both Eighth Legion.

Brothers, Talos. Brothers unto death. Show Spoilers. How well does it match the trope?



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