Players should kill these puppets to proceed. Due to a glitch, all four puppets will disappear and respawn again when they are attacked for the first time, but can be killed without problem the second time.
Once the puppets have been killed, players should return to the central room they were in previously, or talk to the Chrono Sprite and choose to teleport to the Time Shifter, where the final step to returning to the present will occur.
A Withered Sapling will be present in the south-eastern corner of the room and has an optional quest. If this quest is completed the Sapling will assist players when they return to the present by granting them a damage boost.
Only one player needs to take this quest. They will receive a bottle which they can take to a room north-west of the dungeon, and harvest a Shining Dew underneath the bridge there , Once they have done this they can return the bottle to the Sapling and complete the quest. The final step to return to the present involves the Time Shifter. The squad leader must stay with the Time Shifter to complete her quests. The rest of the squad should split up to travel to four marked locations on the map, where colored orbs may appear.
The four colors are red, green, white shows as blue , and yellow. Once there is at least one player at each location, the squad leader should take the quest. The quest involves collecting an item of the same color of the orb that appears in the dungeon. Only one orb will appear at a time. Once the quest has begun, a message will appear in chat and the squad should check their locations for a colored orb, and then notify the squad leader if there is or is not an orb present.
Once the squad leader has been notified of the orb that is present, they should talk to the Time Shifter again, carefully clicking through the dialogue until they reach a point where they must select four options.
They must then choose the correct color. The squad leader will then need to collect an item in the same room they are in of the same color they chose in their quest. Once they have collected the item, they should return to the Time Shifter and hand in the quest, where she will notify the squad if they were successful or not. This process must be completed successfully 3 times.
Once the squad has successfully completed the quest 3 times, the squad leader can then talk to the Time Shifter again to bring the squad back to the present, if they are ready. On occasion players may not be teleported back to the present properly. If this is the case, then they will have to navigate through the dungeon all the way to the south-easternmost room to join the rest of the squad.
This is the final stage of the dungeon. This time each of the bosses will be vulnerable and can be killed.
If one of the players helped the Withered Sapling in the past, then the Healthy Sapling will also be there. Players can take the quest from the Healthy Sapling for a damage boost. Each player has to take the quest to receive the boost, and the quest can be taken multiple times. Once Borobudur has been killed, if there are players in the squad completing their Chaotic Soul cultivation then Chin Wuming will spawn behind where Borobudur once stood, and must be damaged for players to progress through their cultivation.
Once he is close enough to death players will be frozen in order to watch what occurs next, and then he will disappear. Gaurnob uses a physical defense debuff on the tank. He will also buff himself to increase his attack speed.
The Horned Thunderclap wanders around the pool in the center south room. He will only spawn if the center and only the center of the three guards in the large southwest room is killed.
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Edit source History Talk 4. This article needs your help. The reason given was: Page needs more information, and format needs to be fixed slightly. Endless Universe Advanced Endless Universe. Lightsail Cave. Categories Articles that need improvement Dungeons Add category. Cancel Save. Squad members must kill either the Puppeteer himself would eliminate the puppets or the puppet Psychic. After the puppet is killed, I'm freed from my jail and can resume battle.
Mystic is capable of solo healing Puppeteer when the Cleric gets jailed. Puppets will shout what skills they would use before they use the skill. Otherwise, he auto attacks. Otherwise, she uses Venomous Scarab. She always has Bramble Guard up all the times. Otherwise, he auto attacks with slightly higher aps than Barbarian. I admit I haven't fought Puppet Wizzy that much due to not many Wizzys around. Otherwise, he auto attacks with bow. Otherwise, she uses Plume Shot. Ironheart Blessing can be casted on other puppets, which is why it's always best to take down a healer class first.
Otherwise, he auto attacks at about 4 aps ugh yeah, that hurts. She always has Soul of Vengeance up all the times. Otherwise, she uses Nature's Vengeance. Break in the Clouds can be casted on other puppets, which is why it's best to take down a healer class first.
Both buffs are given to random squad members, sometimes a cleric in BB can get it too. Seems to be given to a person with low dps output not necessarily the lowest, but low enough compared to other squad members.
A yellow text icon will appear on the screen when boss is about to heal himself. The interrupt skill also works to interrupt the boss' heals. He will show you where the puppets are. When he summons Evil or Good both can be present at a same time if squad neglects to kill Evil , you only need to kill Evil.
So, do not AOE when Good is present. Evil is elemental immune. It is a physical class's job to take down Evil as fast as possible. Clerics in BB can tank those physical immune since they hit very low damage if you die from these mobs, you have no business doing weekly in the first place. Barb can always roar the mobs as well. Bosses are still on the same place before and after update. They also have same hp and level. Peach only available in past Abaddon.
If someone is doing FB 99 Demon Culti, it is advisable to kill all bosses in past Abaddon since you also need to tab and kill Peach afterwards. There is no pillar tab in future Abaddon. Heal takes IH icon. The range is short probably less than 10 meters. This AOE will not hit anyone next to or behind the boss. It is advisable that Barbarian or whoever tanks the boss do not point boss's face to a squishy BB Cleric. Cleric needs to set up BB next to or behind the boss if you have less than 6k HP buffed, you need to do this.
This attack is magic attack and hit about 1k damage on a TT 90 geared casters. Weekly The weekly for SoT is quite frustrating with random squads. It is even more frustrating when you bring in squishy characters who need their cultivation done.
I would not advise running weekly with random people, eventhough you have previously squadded with them before. You can teleport to move to different area in the dungeon. You can do any area whenever you want doesn't need to be in order.
Although, it is advisable to do Queen of Agony before any other bosses. Area 1: Hell Trap pre-boss: Boozy Instructor -not much to know about this boss except that sometimes he launches a hard attack that would 1 shot people. The balls basically put the boss in the center of the rotation. I'm not quite sure if the boss can move or not. This physical attack hit for 9k damage not under BB.
BB is needed for this boss, obviously. BB can be interrupted by stuns from white balls, so be ready to bring it back up. Just focus on killing the boss. Therefore, you have to deal with blue ball stuns when you come back to rebuff happened to me before. Located on the middle side of the map. Located on the west side of the map.
I've done this tower on Mystic, but the dps isn't impressive yes, Absorb Soul, Mistress, and Craggy works. No amp for Absorb Soul since Nature's Vengeance hits a "resist". The point of killing these towers are so that Hellfire can be damaged by those elements. Failure to kill any of the towers would result Hellfire being immune to certain elements.
Minions are most likely to attack the Cleric in BB when they spawn since BB heals, and the safety of the Cleric is needed to ensure no squad wipe. Someone strong that isn't a Barbarian or the tank for boss e. Seeker or Blademaster needs to lure the unkillable minions to the trap. This debuff really helps to kill him faster. Area 3: Bloody Courtyard Throughout this area, there are a lot of requiem crystals and wild flowers.
Also, you cannot use crystals when you are doing a continous channeling skill e. Avoid the walking dogs on all cases. Do not get close to the dog since they auto aggro.
They also moves very slow. Sin can stealth past the dogs.
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